This prevents the player from easily spawning Dungeon Guardians. The Dungeon Guardian will not spawn unless the player is standing in front of a naturally-spawned Dungeon Wall and is completely below zero depth.Simply having a large number of Dungeon Bricks on-screen will not count as being in the Dungeon. To be considered in the Dungeon, the player must be in front of a Dungeon Wall, if the conditions are met, the player will hear the Dungeon music.Entering the Dungeon before defeating Skeletron can be survived by quickly using a teleportation device, such as the Cell Phone, Magic or Ice Mirror, or Recall Potions before taking a hit, but the Dungeon Guardian will still go after you.Frostburn is the only viable option available on all versions. However, the Dungeon Guardian is only immune to Bleeding on Old-gen console, Windows Phone, and 3DS, and Stunned is exclusive to Windows Phone and 3DS.The Dungeon Guardian is vulnerable to the Frostburn, Stunned, and Bleeding debuffs.Dealing an average of 1.04 damage each hit, it takes an average 9614 hits to defeat the Dungeon Guardian in Normal mode.It is possible to survive one or two successive hits in Expert Mode (without utilizing Holy Protection) by having maximum defense and damage reduction.The Dungeon Guardian's Bestiary entry will automatically fill itself out if Skeletron is defeated. While killing a Dungeon Guardian is possible (and will award the Bone Key pet summon), it requires careful preparation. This means that the Dungeon Guardian will normally take an average of 1.04 damage. Dungeon Guardians are large, very fast (traveling at around 41 mph in all directions), and travel through all blocks.Īny player who attacks a Dungeon Guardian, regardless of the weapon or other equipment (with very few exceptions), will deal only 1 damage, or 2 for critical hits. If a player enters the Dungeon in a world where Skeletron has not been defeated and travels below zero depth (a horizontal invisible border separating the surface from the underground), one or more Dungeon Guardians quickly fly at the player, dealing 1000 / 2000 / 3000 damage each, which will instantly kill most players if they are unprepared. The Dungeon Guardian is an enemy resembling Skeletron's head that guards the Dungeon against intruders. For strategies on defeating Dungeon Guardians, see Guide:Dungeon Guardian strategies.
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